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Information technology - Computer graphics and image processing - Presentation Environment for Multimedia Objects (PREMO) - Part 3: Multimedia Systems Services
Information technology - Computer graphics and image processing - Presentation Environment for Multimedia Objects (PREMO) - Part 4: Modelling, rendering and interaction component
Information technology - Lossy/lossless coding of bi-level images
Information technology - Lossless and near-lossless compression of continuous-tone still images: Baseline
Information technology - Lossless and near-lossless compression of continuous-tone still images: Extensions
Information technology - Coding of audio-visual objects - Part 1: Systems
Information technology - Coding of audio-visual objects - Part 10: Advanced video coding
Information technology - Coding of audio-visual objects - Part 11: Scene description and application engine
Information technology - Coding of audio-visual objects - Part 12: ISO base media file format
Information technology - Coding of audio-visual objects - Part 13: Intellectual Property Management and Protection (IPMP) extensions
Information technology - Coding of audio-visual objects - Part 14: MP4 file format
Information technology - Coding of audio-visual objects - Part 15: Carriage of network abstraction layer (NAL) unit structured video in the ISO base media file format
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX)
Information technology - Coding of audio-visual objects - Part 17: Streaming text format
Information technology - Coding of audio-visual objects - Part 18: Font compression and streaming
Information technology - Coding of audio-visual objects - Part 19: Synthesized texture stream
Information technology - Coding of audio-visual objects - Part 2: Visual
Information technology - Coding of audio-visual objects - Part 20: Lightweight Application Scene Representation (LASeR) and Simple Aggregation Format (SAF)
Information technology - Coding of audio-visual objects - Part 21: MPEG-J Graphics Framework eXtensions (GFX)
Information technology - Coding of audio-visual objects - Part 22: Open font format
Information technology - Coding of audio-visual objects - Part 23: Symbolic Music Representation
Information technology - Coding of audio-visual objects - Part 25: 3D Graphics Compression Model
Information technology - Coding of audio-visual objects - Part 26: Audio conformance
Information technology - Coding of audio-visual objects - Part 27: 3D Graphics conformance
Information technology - Coding of audio-visual objects - Part 28: Composite font representation